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The goal of this clinical trial is to determine whether virtual reality (VR) training using the Nintendo Wii Fit can improve balance, gross motor function, and agility in children aged 7-14 years with...
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Lead Sponsor
Ziauddin University
NCT07252713 · Cerebral Palsy (CP), Motor Disability, and more
NCT07087743 · Stroke, Robot Assisted Gait Training, and more
NCT07488429 · Diplegic Cerebral Palsy With Spasticity, Cerebral Palsy, Spastic, Diplegic, and more
NCT06346132 · Virtual Reality, Medical Device, and more
NCT06499701 · Fluid and Electrolyte Imbalance
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Data Source & Attribution
This clinical trial information is sourced from ClinicalTrials.gov, a service of the U.S. National Institutes of Health.
Modifications: This data has been reformatted for display purposes. Eligibility criteria have been parsed into inclusion/exclusion sections. Location data has been geocoded to enable distance-based search. For the authoritative and most current information, please visit ClinicalTrials.gov.
Neither the United States Government nor Clareo Health make any warranties regarding the data. Check ClinicalTrials.gov frequently for updates.
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